And, since Betrayal Legacy is a overlord-style co-op, I also decided to chronicle how its co-op play changes over time, as a complement to my work inMeeples Together. Sorry, your blog cannot share posts by email. Took almost 20 hours to print at 0.08 layer height and 5% infill, but any less would be an affront to the Helm. However the ramp-up of the cooperation may have been more problematic, as we moved through: (p) no cooperation; (1) tactical fighting; (2) minimal strategic cooperation; and (3) multi-stage strategic cooperation. Elegant. and our through ALL the events and items. In fact when were down to our last piece of furniture, its increasingly obvious were going to win, which is never a great thing a round out in a co-op game. All Boardgames Categories Artists Publishers Honors Gone Cardboard Recent Additions Previews . The first two are thematic characters, whos powers make sense. The problem is that theyre very punishing, often causing damage, often pushing the players ever onward, hoping to avoid the worst. We would quickly go from friends to enemies once a traitor was revealed. Extra people to interact with, which can give you a bonus in the game. To preserve anyone's experience, this review will be spoiler-free. Figure 6-2: Our last rules addition, the Otherworlds, were disappointing (and frustrating). We werent certain how it would go, but we knew wed end up checking that last box eventually. boardgame geek. . Its what wed call an overlord (like the oppositional player in games like Descent or Mansions of Madness 1e), not a proper traitor (like the oppositional player in Shadows over Camelot and Battlestar Galactica). We didnt see many of our Legacy items due to a very quick haunt, and werent able to get them to the right people. We split up trying to solve runes while at the same time keeping our big Knowledge guy in the background to make the crib. We didnt think it was going to happen in game 8. Then they started talking. Oops! I am sure you will have noticed that it is full of empty spaces that are just the right shape to hold Crest stickers. Each mission is set around 20 years after the previous one, meaning you could be playing the child, niece or cousin of your character from a previous game. Join Quests and Chaos as they Learn how to play through the board game Betrayal Legacy by Rob Daviau, and released by Avalon Hill of Wizards of the Coast. Thats a pretty cool Legacy element, because it ensures those past choices have future results, which is what you really want in Legacy. So, go us. I was incredibly impressed when I was told to grab that box. It will contain **Spoilers up to and including Game 4**. You can access all my other Betrayal posts HERE. All the resources here are offered free, but if you found a post useful, and you are in a position to help, I will gratefully accept any support. Tabletop and card game design. We all knew it would be bad, but we all had different reactions to it. Simultaneously, there's the second overarching story of the family legacy of the players, who alter the house and its contents along the way. When we realized that this was now the house from the original game it was stunning. So ourBetrayal Legacyplay ends here, alas. Skip Navigation Accessibility Feedback Toggle Sidebar Show Menu. Learn how your comment data is processed. Maybe someday I will, but for now Ill let that particular ghost slumber. Consult the Helm Create an account to follow your favorite communities and start taking part in conversations. From the end of the prologue one of the players owned the house. Come discuss games like Codenames, Wingspan, Terra Mystica, and all your other favorite games! Efficient. SPOILER Betrayal: Legacy SPOILERS we missed a key part but don't know where *SPOILER* . And then we get to the haunt and theres no traitor. Drop a comment below and Ill compile a commenters list at some point in the future. There are many new mechanics and twists I would love to talk about, but doing so would dampen the excitement for players who haven't discovered them yet. Oh, its slightly different combat, as you SMASH mirror creatures to make it easier to close the portal to the mirror dimension, but its just variants of the same themes. Click to share on Facebook (Opens in new window), Click to share on Twitter (Opens in new window), Click to share on LinkedIn (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Tumblr (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Pocket (Opens in new window), Click to share on Telegram (Opens in new window), Click to share on WhatsApp (Opens in new window), Click to share on Skype (Opens in new window). So I know you can put your family crest on the helm for a reroll, but . Co-op:The co-op rules have also been getting more complex, and this time we non-traitors have a three-part process: (step i) find and memorize runes; (step ii) make a crib for an evil baby; and (step iii) kill the evil baby. But can you only use the the Helm Rerolls on your own dice? Honestly, its not the most interesting storyline, but the gameplay makes up for it. Also, none of them say to read entry 206 although if you look at it it's obvious that's supposed to be the final thing to read, considering you tear up the bleak journal when you are done with it. Betrayal Legacy is a gaming experience I will never forget. And Betrayal Legacywas just more of the same. Jo. No finality, no wrapping up the overaching narrative of "Him", just done? Second, players got to mark ghosts on tiles where they died. The fact that the example is something that can happen, is triggered outside of the haunt deck, and comes from almost nowhere is kind of genius. Once weve got that in place, we also do some strategic work with some characters blocking the traitors movement to protect our guy most able to kill the doll. So, players are strategically cooperating, but theres very little of the more interesting tactics which occasionally appeared on the peripheries of previous adventures. The core gameplay features are all the same, and while some changes to rules do iron out issues found in Betrayal, each game is largely a similar experience. We were reading the last little bit of story; that denouement that brings it to a nice conclusion. Sure, over the course of the game we see a few Legacy items, but they again never get to the right people. Betrayal Legacy: Chapter 8 Major Spoilers Ahead! I did it with this one. Figure 5-2: The Deed to the House is an example of the very weak Legacy elements in this game. To a certain extent,Betrayal Legacyis starting to drag for us. In summary: fans of the originalBetrayalwill like theLegacyversion. The way the haunt endscouldbe used to as a Legacy element in future games, but that doesnt occur in the Prologue because its a total railroad, which means theres only one way for it to end. * Betrayal at House on the Hill (2004) and its derivatives uses the word traitor for their evil players, but its not a traitor as we define it in Meeples Together. Looks like there might be a few puns in future chants. But even when we pull up events that I am pretty sure came from the results of other games, Im not sure what theyre evoking. I wasnt sure what to expect from it and really enjoyed the entire process. we play the game and win (woohoo) and no rules come up for gates. Journey back to the beginning of the horror as you create a unique story told through several generations of families obsessed with the house. Elegant. Co-op:As the axe murderer is known, theres opportunity in this second game for some simple, tactical cooperation among the cooperating players. It will contain **Spoilers up to and including Game 4**. But now that were four games in, were more looking forward to seeing how things advance, because it feels like the Legacy and the co-op play are clicking in a way that they werent early on. - YouTube Join Quests and Chaos as they Learn how to play through the board game Betrayal Legacy by Rob Daviau, and. Obviously, there are spoilers here for Betrayal Legacy, but each entry should only talk about the surprises up to that date. A new mechanic that can only be used once, is easy to forget about, during the course of exploring the house, so just try and keep it in mind, once you read it. We do. Another starts with certain tiles of the board already discovered. I could have gone on. An Item can only be an Heirloom for one player. If you want to play through the story again, you'll need to buy an entirely new copy. You have been warned. Every one of these had three boxes. Obviously, there are spoilers here for Betrayal Legacy, but each entry should only talk about the surprises up to that date. One weird Legacy item does show up at the end of the game: a helm that we can place our family crest stickers upon. Until the end. I know we're being dumb. Tabletop and card game design. . In the haunt books there is a Haunt 0, which is an example haunt to teach players how they work. InBetrayal Legacy it felt like this slow ramp-up negatively affected two crucial system: the Legacy elements and the cooperative play. We come under attack from a disease, which sends us search the Otherworlds, because thats the new mechanic. but we can't see it. Jo. Youre in the house from the original game. No, we still dont know what this means, but were told the next Chapter will be Part II of the game. But, as noted before, its minor. So I removed some of the edges (and in the process made it round instead of hexagonal). Figure 2-2: These characters will remain with us (when we dont murder them). Alternatively I think something along the lines of having a couple people chanting I am the key master while others chant I am the gatekeeper. But we cant keep making our own fun. In the prologue, we explored the House for the first time, then when a Chalice of Insanity was uncovered, we all tried to kill each other under the (false) theory that we were cooperating to kill a hidden traitor. Privacy Policy. Three to six players take the roles of various character archetypes, such as a Jock, a Final Girl, a Professor, a Fortune Teller, a seemingly sweet little girl or a curious young boy . Certainly, the addition of any new rules system is to a Legacy games benefit and the addition of new places to explore even moreso. 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